Change logs are ordered by most recent first.
Change log for Title Update 32 – January 20th 2016
Fix for MCCE #48 – Water Spreading Creates New Source Blocks.
Fix for MCCE #772 – Animals get stuck in corners of fence-type blocks.
Fix for MCCE #826 – Beacon height limit.
Fix for MCCE #829 – The end build limit is smaller.
Fix for MCCE #831 – Player skin is the default skin when holding a map.
Fix for MCCE #856 – Red sandstone stairs texture incorrect.
Fix for MCCE #863 – The map does not work as it should (unless “View Hand” is turned on).
Fix for MCCE #865 – Rabbits only appear to spawn naturally in snow biomes.
Fix for MCCE #878 – Book and Quill saving issue. Opening and closing an edited (not signed) writeable book deletes the saved pages.
Fix for MCCE #833 – When Interface opacity is down, hotbar faded tools won’t show their durability.
Fix for MCCE #885 & #886 – Feather Falling enchantment does not reduce falling damage & Ender pearl Damage.
Fix for MCCE #962 – Slime Spawning (Increase to Slime Spawning).
Fix for MCCE #1009 – Skulls in the inventory and held in first person are oversized.
Fix for MCCE #1024 – Raw fish and raw salmon have the same texture in the Natural Texture Pack.
Fix for MCCE #1072 – In the City Texture Pack it shows smooth red sandstone as a rough block but when you place it, it is smooth.
Fix for MCCE #1091 – Some fire caused by Ghast’s Fireball explosion is not displayed.
Fix for MCCE #1127 – Wolfs default collar colour had changed (Orange -> Red).
Fix for MCCE #1142 – Minecraft Capes using incorrect texture.
Fix for MCCE #1192 Texture under the bed is the texture of the top of the bed.
Fix for MCCE #1202 – Map dark when facing north or south.
Fix for MCCE #1214 – Texture of any potion turns black while holding it in the End or Nether.
Fix for MCCE #1349 – Penned animals de-spawn when leaving the chunk.
Fix for MCCE #1366 – When placing a torch under water to reset / refill your air meter will often (about 50% of the time) cause a crash.
Fix for MCCE #1367 – Melon farm with piston causes crash.
Fix for MCCE #1415 & #1403 – Hunger meter always regenerates when switching from peaceful to any other difficulty.
Fix for MCCE #1434 – Fishing Rod Bobber Sticks to Walls!
Fix for MCCE #1455 – Piston/slime block duplication.
Fix for MCCE #1457 – TNT can destroy blocks placed well beyond the world border.
Fix for MCCE #1476 – Skin Pack 6: Faith Connors’ Mirror’s Edge Skin First Person View Bugged?
Fix for MCCE #1488 – ‘Getting an Upgrade’ trophy/achievement fails to unlock while crafting a stone pickaxe using classic crafting.
Fix for crash when Ender Chest is mined for a few seconds.
Fix for an intermittent crash when placing beds on snow.
Fix for a crash when a Superflat World session with a combination of multiple Planks or Wood, Lava and Air Layers is saved.
Fix for a crash after destroying blocks and exploring a Superflat World with multiple Sand, Air and TNT Layers.
Improved random seed generator to select worlds with a better spread of biomes.
Fix for Villagers not harvesting crops from Farmlands created by the player.
Fix for glass not being able to be broken by hand in Adventure Mode.
Fix for an issue where the user renames a ‘Spawn Egg’ and places it in water, causing debug text to be displayed.
Fix for an issue when the “Body Guard” trophy/achievement does not unlock as expected when the Iron Golem is built in a certain way.
Fix for an issue where a player cannot see other players after dying and respawning.
Fix for an issue where baby horses appear to be adults after feeding with one golden carrot.
Fix for issue where two Primary Powers can be applied to the Player’s character through the Beacon UI.
Fix for an issue where a Torch and a Redstone Torch have two hitboxes.
Fix for de-spawn protections not being applied to baby animals created with Spawn Eggs.
Fix for issue where item quantity for Bottle o’ Enchanting, Nether Star, Enchanted Golden Apple and strength indicator for Potions are not affected by Interface Opacity when in the Quick Select.
Fix for Death Message with incorrect text is displayed when the player is killed with a named weapon.
Fix for worlds generating slightly differently every time even with the same seed.
Fix for issue where Leather Clothes, Spawn Eggs and Potions are displayed improperly when the player is above 256 blocks or is in a place where there is no source of daylight.
Fix for Doors, Trapdoors and Fence Gates missing a sound effect when closing.
Fix for issue where opening certain menus does not cancel the eating, drinking or bow charging animations.
Fixed an issue where items that have no custom names were not showing up in edit text field in the Anvil.
Fix for Ocelots not sprinting away from the player.
Fix for Pistons and objects pushed by them having corrupted, black textures while animating.
Fix for falling Gravel, Sand and Red Sand blocks displaying with very dark textures.
Fix for issue where texture pack changes to vanilla Minecraft textures if the player joins a friend’s session.
Added first person rendering of additional skin parts for the left and right arms.
Fix for an issue when in a Split-screen session where at least one player does not get Critical Hit particles.
Fix for seeing through the base of falling blocks.
Fix for missing mining animation for Skulls, Heads, Signs, Chests and Beacons.
Fix for issue where changing the Interface Opacity to specific values causes visual issues with the item and button icons on the HUD.
Fix for issue when travelling directly north or south in a Minecart where the player automatically turns to face eastwards.
Fix for missing tooltip for ‘Exit’ / ‘Dismount’ actions.
Fix for Guardians not being spawned around Ocean Monuments on a Superflat World.
Fix for City Texture Pack missing textures for multiple kinds of doors while holding in the player’s hand
Fix for Sign text not displaying.
Fix for Cows needing to take 11 hits with hand or 3 hits with any Sword to be killed.
Fix for Clownfish description displaying incorrect information.
Fix for Golden Apple’s regeneration animation not being smooth.
Fix for issues using certain symbols while renaming items on the Anvil.
Fixed an issue unlocking the ‘Iron Belly’ achievement.